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Call of duty 5 world at war patch 1.6
Call of duty 5 world at war patch 1.6










call of duty 5 world at war patch 1.6

  • Vertical Recoil Control increased by 1.072, up from 1.065.
  • Horizontal Recoil Control increased by 1.025, up from 1.016.
  • Hip Spread Accuracy increased to 1.03, down from 1.04.
  • Now increases Vertical Recoil Control by 1.012.
  • Vertical Recoil Control increased by 1.11, up from 1.093.
  • Hip Fire Accuracy increased by 5.6%, down from 7.6%.
  • Hip Fire Accuracy increased by 6.4%, down from 7.6%.
  • Vertical Recoil Control decreased by 1.09, down from 1.1.
  • Horizontal Recoil Control decreased by 1.11, down from 1.3.
  • Vertical Recoil Control increased by 1.06, up from 1.047.
  • Vertical Recoil Control increased by 1.11, up from 1.1.
  • ADS Speed decreased by 4.9%, up from 4%.
  • A reduction to this multiplier will increase the size of its firing cone while ADSing.
  • ADS Spread (Bloom) Multiplier decreased to.
  • Horizontal Recoil Control increased by 1.065, up from 1.03.
  • ADS Speed decreased by 5.1%, up from 4%.
  • Horizontal Recoil Control increased by 1.02, up from 1.01.
  • Vertical Recoil Control increased by 1.05, up from 1.035.
  • Horizontal Recoil Control increased by 1.049, up from 1.036.
  • Horizontal Recoil Control increased by 1.03, up from 1.013.
  • Vertical Recoil Control increased by 1.07, up from 1.048.
  • Horizontal Recoil Control increased by 1.19, down from 1.21.
  • Vertical Recoil Control increased by 1.17, down from 1.2.
  • Vertical Recoil Control decreased by 1.28, down from 1.3.
  • Horizontal Recoil Control decreased by 1.28, down from 1.3.
  • Hip Spread Accuracy decreased by 40%, down from 32%.
  • Now decreases Hip Fire Accuracy by 6.4%.
  • Horizontal Recoil Control increased by 1.36, down from 1.37.
  • call of duty 5 world at war patch 1.6

  • Now multiplies Damage Range by 1.5, up from 1.
  • Sprint to Fire Speed decreased by 1.2, down from 1.3.
  • call of duty 5 world at war patch 1.6

  • Horizontal Recoil Control decreased by 1.04, down from 1.05.
  • Mid Damage Range decreased to 612, down from 650.
  • Max Damage Range decreased to 473, down from 500.
  • Lower Extremities Multipliers decreased to.
  • Recoil ramp-up now occurs one bullet later.
  • Though the systems that comprise ‘Visual Recoil’ are complex, we will be using the term loosely to describe the effects of camera or Weapon movement that may not be directly tied to its Recoil behavior. There are several changes pertaining to ‘Visual Recoil’ below.
  • Heavy full-auto SMG with lethality and range for short to medium-range engagements.
  • Clan Tags: Players are reporting that typing non-ASCII characters (eg: ©, ®, ™, ∅) may cause instability.įor more information on all live issues, please visit our Warzone Trello Board.
  • Xbox Home Button: Players are reporting an issue where pressing the Xbox home button twice while in-game may cause instability.
  • Fixed an issue causing Tactical Insertion to not appear in the Field Upgrades menu.
  • Fixed an issue causing the Match Summary button to not work.
  • Fixed an issue causing the Caldera Victory Exfil cinematic to end prematurely.
  • Fixed an issue preventing the “Get 3 Wins as Francis” Operator Mission from tracking progress.
  • Fixed an issue causing some Store Bundles to appear with the incorrect Rarity label.
  • Fixed an issue causing placeholder text to appear on various Calling Cards.
  • Fixed an issue causing placeholder text to appear below cross-platform friends on the Social menu.
  • Fixed an issue causing incorrect description text to appear for certain Operators.
  • Fixed an issue causing incorrect visual assets to appear for certain Store Bundle previews.
  • Fixed an issue causing Players to get kicked from the Gunsmith screen while accessing Custom Loadouts during a match.
  • Fixed an issue causing Players to return from the Gulag with an incorrect Loadout.
  • Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
  • Fixed an issue with the Assault Rifle Charlie (VG) where its SVT-40 PU Scope 3-6x Optic would envelop the screen while firing.
  • Fixed an issue with the Submachine Gun Alpha (VG) where its VDD 189mm Short Barrel was incorrectly affecting Locational Multipliers.
  • Fixed an issue with the Double Barrel (VG) where its Akimbo Gun Perk was not properly decreasing Damage.
  • call of duty 5 world at war patch 1.6

  • Fixed an issue with the Packed Powder Attachment where it was increasing Locational Multipliers.
  • Fixed an issue that was causing crashes on the PlayStation 5.
  • Fixed several issues causing instability on the Xbox and PlayStation platforms.
  • The spoils of war are now in your hands, so take what's yours! Plunder!ĭrop in now to reexperience Plunder with the WWII ruleset that you've seen across other Vanguard game modes - but this time where Cash extraction is no longer a given. We've curated a 1940's take on the tried, tested and well loved mode.












    Call of duty 5 world at war patch 1.6